attrition-screenshot-3.jpg
 
A delightful turn-based but high-speed wargame, with more than a few shades of Advance Wars to it, but a more grounded approach.
— Alec Meer, Rock Paper Shotgun

Out now on steam and itch.io

Summary

Attrition: Tactical Fronts is a quick play, turn-based strategy game for 1-2 players. Matches can take as little as 5 minutes while offering strategic variety and depth.

Features

  • Hex-based, turn-based gameplay, like a digital board game.
     
  • 17 mission single-player campaign to learn unit and terrain types and combinations, overcome challenging scenarios and attain mechanical mastery.
     
  • AI skirmishes on infinite randomly generated maps and developer or player-created custom maps.
     
  • 1v1 online multiplayer (friend invites, stat tracking and player progression coming soon).
     
  • In-game map editor to create your own single- and multi-player scenarios, with Steam Workshop support.
     
  • 11 different units and 15 terrain types provide varying tactical engagements.
     
  • Point-buy army requisition, pick your own preferred unit composition, or try to counter your opponent's picks.

The Team

Attrition: Tactical Fronts is made by Cardboard Keep, a small indie team in Canberra, Australia. Attrition is our third major title, following up N64-inspired action/adventure platformer Warden: Melody of the Undergrowth, and casual puzzler Puzzle Puppers.

 

 

RELEASE DATE

  • 7 March 2018

 

PLATFORMS

  • Windows
  • Mac OSX
  • Linux

 

STORES

 

Languages

  • English
  • Deutsch
  • Français
  • Русский
  • Polski
  • 简体中文

 

PRICES

  • USD  $14.99
  • CDN  $16.99
  • GBP  £10.99
  • EUR  €14.99
  • RU  pуб.349
  • PL  zł53.99
  • CN  ¥48
I can be extremely picky about the kinds of Strategy games I like and this one won me over nearly as fast as it takes to complete a battle.
— Derek Miller, Big Boss Battle
 

MEet your army

 
infantry.png

Infantry

Infantry are the basic troops forming the backbone of any fighting force. 

+ Versatile.

UnitIcon-Sniper.png

Marksman

The Marksman excels at picking off targets beyond their counter attack distance. Once inside counter attack range, they become very vulnerable!

+ Longest range direct attack.

- Extremely vulnerable to counter attack.

UnitIcon-MachineGun.png

Machine Gunner

While the Machine Gun can't move and attack in the same turn, it compensates by dealing both suppression and regular damage.

+ Deals bonus suppression when attacking.

- Can't move and attack in same turn.

UnitIcon-Artillery.png

Artillery

Artillery has the longest range of any unit in the game - perfect for laying down suppression from afar. Just don't let it get flanked!

+ Longest range indirect attack.

- Very vulnerable to direct attack.
- Slow.
- Can't move and attack in same turn.

UnitIcon-ArmouredCar.png

Combat Car

Fast and lightly armoured, the Combat Car is great for flanking, scouting, and attacking support units.

+ Fastest armoured unit.

- Vulnerable to anti-armour.

UnitIcon-HeavyTank.png

Heavy Tank

The Heavy Tank's thick armour and large bore cannon make it a force to be reckoned with on the battlefield.

+ Armour-piercing.
+ Excellent survivability.

- Slow.
- Expensive.

UnitIcon-ShockTrooper-Red.png

Shock Troops

Shock Troops fight with devastating determination and firepower. No matter how much damage they have taken, they still fight at full capacity. They specialise in close-quarters encounters.

+ Always attacks at full strength.

- Short range.
- Still vulnerable to suppression.

UnitIcon-Cavalry-Red.png

Cavalry

Cavalry are fast moving, and best used to flank units. They are particularly useful against support units.

+ Fastest non-motorized unit.
+ Always attacks indirect fire units at full fighting strength, ignoring wounds.

- Short range.

UnitIcon-Mortar-Red.png

Mortar

Cheaper and faster than Artillery, the Mortar supresses enemies from a decent distance.

+ Long range indirect attack.

- Vulnerable to direct attack.
- Can't move and attack in same turn.

UnitIcon-ATGun-Red.png

AT Gun

The long-range AT Gun has the best armour penetration on the battlefield. However, it is very slow and vulnerable to direct attack!

+ Long-range direct attack.
+ Armour-piercing.

- Weak against unarmoured units.
- Slow.
- Can't move and attack in same turn.

UnitIcon-LightTank.png

Light Tank

Decent armour protects the Light Tank from small arms fire. Its small bore cannon blasts through other light armour.

+ Fast.
+ Armour-piercing.

- Vulnerable to anti-armour.

 

Press

Download Media Assets <

Request Review Key <

For manual key requests email tim 'at' renegadepr.com

For interviews or more game info email the developers at press 'at' cardboardkeep.com